But the alliance was short-lived because the group readied to leave by dawn the next morning. They were given provisions, including coats better suited for the climes of the Shadowfell. They were given a rough map to the Frozen Marshes. But they were given no farewell as they set off so early.
The army of Wood Men gained on them as they scrambled through the tunnels. Some in the party used their dungeoneering skills to navigate the maze, while others attempted to hide themselves in some of the recesses. Unexpectedly, during the chase, the group met up with Rolen, and Rolen’s apparent cell-mate. They had been freed from the gnome prison by a shockwave caused by a cave-in orchestrated by one of the party. Through feats of athletics, acrobatics, and arcanic knowledge, the group eventually neared an opening. The air became winter-cold, and buzzed with magic. They finally stumbled on the portal which they had hoped for–into a world of winter, though it had been summer when they left Whisperwood.
Read more »
With hopes of finding a portal back home, the party decided to cross the lake and fight the gnomes as King Grimpledonk had requested of them. Before they left, the king gave them a mysterious box, with the warning to use it only under the most dire of circumstances, against a large host of enemies. Grateful for this, and for his arranging their passage across the lake, they left him. At the lake, leprechauns were reigning in willow-the-wisps of the surrounding forest, harnessing them to rafts just large enough to hold a human. Each of the party was alotted a willo-whisp steed (powered by the merest of thoughts) and a wooden raft. Just as they left, they were warned to look out for the (lake dragons?). Quizzical looks from the group to their Feywild native were met with a blank looks and shrug from Ashna. The group set off.
Read more »
Before our intrepid heroes stood a large stone cylinder. Defying the screams of Princess Draeghan, Caedis pressed his hand to the cylinder and with a rumble, the cylinder unwound. A strange, metal-and-wood man, intricately carved, stepped out of the newly-revealed chamber. It glanced around the room at the heroes and their enemies, raised its massive falchion, and then tore out of the dungeon. Once outside, it began slaughtering the evil Stoneface Elves.
The party awoke on a dark night in an unfamiliar location, to the voice of an odd little man — or rather, leprechaun — named Grimpledonk.
King Grimpledonk the 9th, that is.
The night’s battle in the tavern had worn out everyone, and they slept deeply. Ashna and Kep rested peacably and spent the evening talking, as Kep drank the ale offered by the innkeeper (name?). The next morning, (innkeeper) suggested the group return to the Starkeep to find out why the goblins attacked the tavern. So they trooped off, leaving behind a deeply slumbering Wilco. It was Caedis, Kep, Kendren, Tal, Wilco, and Ashna who made the journey on horseback through the Whisperwood forest, and past the Witchlight Fens, where unbeknownst to them, Rolen spotted them from a side project he was pursuing. Meanwhile, a groggy Wilco woke to find his friends departed, and asked after them so he could join them again.
Read more »
“Brother, I will keep this journal as a letter to you, which I will deliver when we meet again.
Read more »
Wow…just…umm…okay, Goldfarb is a dick/the guy who took kids’ lunch money in junior high.
Thanks, WotC, for at least laying a little smack down.
WotC has been releasing lots of material concerning their new Scales of War adventure path. While we’re not running that path here, our Whisperwood Chronicles story has many similarities…they had a recent, big scary war with goblinoids — we had a big scary war with faeries. So, as DM, I’m officially offering this free character stat-boost, and with it, the right to make a one-time rearrangement of your skills, as you see fit to match up with the new character background.
- You must pick one of the backgrounds noted in the PDF; and you must let me know which one it is via a comment on this blog. (but don’t give away any info you want to keep secret…just tell me that via email)
- You MAY rearrange your skill points to better match this background, especially if the background gives you some new class skills that you didn’t have before.
- You must actually play to your background in-game, or you risk losing the bonus that comes with it.
- You must have FUN with it and come up with some fun way to integrate it with the campaign world, your story thus far, and the hero you want your character to become
So, go read the Scales of War Backgrounds PDF, pick one, and post your comment announcing yourself!
The town of Millingsfield Hamlet is in ruins. The Inn is overrun with foul things from the Faerie Realm. And Princess Feena’s evil twin sister, Draeghan, has mounted an expedition to unearth a long-lost, ancient “weapon” entombed deep beneath the surface. Can the PCs beat the Stoneface Elves to the tomb and secure the weapon, before all is lost…?